Pagine
Home page
Professional
DemoReel
Characters
martedì 30 aprile 2013
Locust Launcher. Lowpoly
Locust Launcher, Lowpoly model.
Retopology did in Maya, texture in Photoshop, maps in XNormal, rendered by Marmoset.
For texture I used a map 2048*2048.
martedì 9 aprile 2013
Locust Launcher. Highpoly
Locust Launcher, concept by Gears of Wars 3
Highpoly model, Software used: Maya.
Post più recenti
Post più vecchi
Home page
Iscriviti a:
Post (Atom)