Render in Mental Ray, compositing in Photoshop.
Visualizzazione post con etichetta Mental ray. Mostra tutti i post
Visualizzazione post con etichetta Mental ray. Mostra tutti i post
domenica 28 ottobre 2012
venerdì 17 agosto 2012
Arkeda character
Character created last year at the Nemo Academy of Florence. Each student had to choose one of the four race than live in the Cassandra's universe.
I drew the concept and made the character.
Blocking, retopology, rigging in Maya.
Scultpting in Zbrush.
Rendering in MentalRay.
Post production in Photoshop.
Silhouette for character study.
Rigging.
giovedì 5 luglio 2012
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