Pagine
Home page
Professional
DemoReel
Characters
Visualizzazione post con etichetta
highpoly
.
Mostra tutti i post
Visualizzazione post con etichetta
highpoly
.
Mostra tutti i post
martedì 5 giugno 2018
S01- Solarian Army
Project done for my gameartist class @ Nemoacademy
HighPoly model done with Zbrush, Maya and SubstancePainter
Concept By Luca Chiarotti
martedì 19 maggio 2015
Umojan Guard SC2
Final Render
Textures: Mari
Render engine: VRay
martedì 16 settembre 2014
Umojan Guard _ SC2 Step 3° - Details - Leg
Maya / Keyshot
lunedì 1 luglio 2013
M-6 Carnefix
Quick sculpt in ZBrush for low poly model
Model created for ZBWorkshop character, concept by Mass effect.
lunedì 24 giugno 2013
ZBrush Workshop. Adavanced character creation for games. Week 4.
I've finished the high poly model, I'm ready for lowpoly.
giovedì 20 giugno 2013
F2 Falcon - Mass Effect
I've created the weapon for ZBWorkshop's character. Software: Maya.
martedì 9 aprile 2013
Locust Launcher. Highpoly
Locust Launcher, concept by Gears of Wars 3
Highpoly model, Software used: Maya.
Post più vecchi
Home page
Iscriviti a:
Post (Atom)