Visualizzazione post con etichetta lowpoly. Mostra tutti i post
Visualizzazione post con etichetta lowpoly. Mostra tutti i post

sabato 9 giugno 2018

Demon Betrayer

HandPainting model done in my sparetime. 
HighPoly: ZBrush 
LowPoly: Maya 
HandPainting: 3DCoat 
Awesome concept by Baldi-Konijin and Carlos Ruiz 
https://www.artstation.com/artwork/JqlRD
https://www.artstation.com/artwork/X6dxD











 











martedì 5 giugno 2018

S01- Solarian Army

Project done for my gameartist class @ Nemoacademy
HighPoly model done with Zbrush, Maya and SubstancePainter

Concept By Luca Chiarotti



















giovedì 23 maggio 2013

ZBrush Workshop. Adavanced character creation for games. Week 1° and 2°


First week

I created 3 fast sketches as homework in ZBrush.






Second week.

I began to refine forms and color in ZBrush and I created a game engine preview with low poly mesh to test some poses.



lunedì 6 maggio 2013

LowPoly Character


Lowpoly Character

Retopology in Maya, Texturing in Photoshop, maps in XNormal and Rendering in Marmoset







  







martedì 30 aprile 2013

Locust Launcher. Lowpoly

Locust Launcher, Lowpoly model.
Retopology did in Maya, texture in Photoshop, maps in XNormal, rendered by Marmoset.
For texture I used a map 2048*2048.