HandPainting model done in my sparetime. HighPoly: ZBrush LowPoly: Maya HandPainting: 3DCoat Awesome concept by Baldi-Konijin and Carlos Ruiz https://www.artstation.com/artwork/JqlRD https://www.artstation.com/artwork/X6dxD
I've finished the character and I placed in pose.
Total verts: 16k character, 4k weapons.
Rendered by Marmoset.
Maps created in photoshop and dDo.
Torso and body (2048x2048)
Helm and Gears (1024x1024)
Locust Launcher, Lowpoly model.
Retopology did in Maya, texture in Photoshop, maps in XNormal, rendered by Marmoset.
For texture I used a map 2048*2048.