Maya / Keyshot
Visualizzazione post con etichetta armor. Mostra tutti i post
Visualizzazione post con etichetta armor. Mostra tutti i post
martedì 16 settembre 2014
Umojan Guard _ SC2 Step 3° - Details - Leg
Etichette:
armor,
Character,
guard,
Hard Surface,
hardsurface,
high poly,
highpoly,
Keyshot,
leg,
marine,
Maya,
mech,
sc2,
starcraft,
umojan,
umojanguard
mercoledì 16 ottobre 2013
venerdì 9 agosto 2013
Sci-Fi girl character. Final Images.
I've finished the character and I placed in pose.
Total verts: 16k character, 4k weapons.
Rendered by Marmoset.
Maps created in photoshop and dDo.
Torso and body (2048x2048)
Helm and Gears (1024x1024)
Total verts: 16k character, 4k weapons.
Rendered by Marmoset.
Maps created in photoshop and dDo.
Torso and body (2048x2048)
Helm and Gears (1024x1024)
Etichette:
armor,
Character,
dDo,
Marmoset,
Masseffect,
Maya,
Photoshop,
scifi,
Space,
suite,
weapon,
xNormal
lunedì 24 giugno 2013
giovedì 23 maggio 2013
ZBrush Workshop. Adavanced character creation for games. Week 1° and 2°
First week
I created 3 fast sketches as homework in ZBrush.
Second week.
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