Pagine
Home page
Professional
DemoReel
Characters
giovedì 26 settembre 2013
Tomato from Hell
Concept by Serge Birault (http://www.sergebirault.fr/portfolio.php)
Modeled on Maya and rendered on VRay.
venerdì 9 agosto 2013
Sci-Fi girl character. Final Images.
I've finished the character and I placed in pose.
Total verts: 16k character, 4k weapons.
Rendered by Marmoset.
Maps created in photoshop and dDo.
Torso and body (2048x2048)
Helm and Gears (1024x1024)
mercoledì 7 agosto 2013
Falcon F2 - Lowpoly
Lowpoly weapons
ME3's concept
3k vert.
maps 1024 x 1024
lunedì 1 luglio 2013
M-6 Carnefix
Quick sculpt in ZBrush for low poly model
Model created for ZBWorkshop character, concept by Mass effect.
lunedì 24 giugno 2013
ZBrush Workshop. Adavanced character creation for games. Week 4.
I've finished the high poly model, I'm ready for lowpoly.
giovedì 20 giugno 2013
F2 Falcon - Mass Effect
I've created the weapon for ZBWorkshop's character. Software: Maya.
giovedì 23 maggio 2013
ZBrush Workshop. Adavanced character creation for games. Week 1° and 2°
First week
I created 3 fast sketches as homework in ZBrush.
Second week.
I began to refine forms and color in ZBrush and I created a game engine preview with low poly mesh to test some poses.
Post più recenti
Post più vecchi
Home page
Iscriviti a:
Post (Atom)